Follow along as we model and render a detailed, realistic moon in under 5 minutes.
This channel is about game design using Blender, Unity, Unreal, GDevelop, Gimp and other programs.
Follow along as we model and render a detailed, realistic moon in under 5 minutes.
Here's a walkthru tutorial for my gDevelop Big Game Jame #5 prototype submission.
Game Jam Submission.
.... to be continued. This will be a proof-of-concept level; there will be bugs! I have so much more to do, but deadlines approach. Thanks for playing!
While these assets were developed for gDevelop tutorials, they will work anywhere the file types are accepted. Read more.
Let's create a FPS game using gDevelop and Blender. This is the sixth in a series. We'll develop smarter enemies that attack our player. We'll also develop player damage feedback. There will be several bug fixes as well.